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Grid references

Method: Letter along, number down

A grid map has letters along the top for columns and numbers down the side for rows. A grid reference gives the letter first, then the number: C3 means column C, row 3. To find a square, go along to the letter, then down to the number. To name a square, read the letter at the top of its column, then the number at the side of its row. Moving east or west changes the letter; north or south changes the number.

Explore this idea with maths tools

Maths you can move

Build 8 + 5

Tap two gold counters to fill the ten-frame.

8 in the frame + 5 waiting. The total stays the same.

Words to know

grid reference
a letter and a number that name one square on a map
column
a line of squares going up and down
row
a line of squares going across

Worked examples

The school is in column C, row 2. What is its grid reference?

  1. 1.Letter first: C.
  2. 2.Then the number: 2, so the grid reference is C2.

= C2

The park is in B4. Which column and row is that?

  1. 1.B is the column: go along the top to B.
  2. 2.4 is the row: go down the side to 4. The square is B4.

= B4

Start in B2. Move 2 squares east, then 1 square south (row 1 at the top). Which square are you in?

  1. 1.2 east: B changes to D.
  2. 2.1 south: 2 changes to 3, so you are in D3.

= D3

For parents

Method: Use a street directory or board game to find squares by letter and number.

What to say: Which letter is at the top of that column? Which number is at the side of that row?

Common mistakes:

  • Swaps the roles of the letter and the number: uses the number for the column and the letter for the row.
  • Counts the rows from the bottom instead of reading the row numbers on the map.
  • Moves west instead of east (or east instead of west).
  • Moves south instead of north (or north instead of south).
  • Makes the first move but forgets the second one.