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Function machines

Method: Function machine

A function machine takes a number in, does something to it, and sends a new number out. This one has a two-step rule: first multiply, then add. To find the output, put the input through both steps in order. For In 8 with the rule × 2 + 1: first 8 × 2 = 16, then 16 + 1 = 17, so Out is 17. Always do the steps in the order the machine shows them, and remember to do BOTH — the multiply and the add.

Explore this idea with maths tools

Maths you can move

Build 8 + 5

Tap two gold counters to fill the ten-frame.

8 in the frame + 5 waiting. The total stays the same.

Words to know

input
the number that goes into the machine
output
the number that comes out
rule
what the machine does to the input

Worked examples

Rule × 2 + 1, In 8

  1. 1.8 × 2 = 16.
  2. 2.16 + 1 = 17.

= 17

Rule × 3 + 2, In 4

  1. 1.4 × 3 = 12.
  2. 2.12 + 2 = 14.

= 14

Rule × 2 + 5, In 6

  1. 1.6 × 2 = 12.
  2. 2.12 + 5 = 17.

= 17

For parents

Method: Draw the rule as two boxes in a row.

What to say: Ask 'what does the first box do?' then 'now what does the second box do?'

Common mistakes:

  • Doing only the × and forgetting the + (In 8 → 16).
  • Adding first then multiplying, which changes the answer.