geometry · Year 6 · AC9M6SP03

Tessellations

A tessellation covers a surface with shapes and no gaps or overlaps, so the angles that meet at each vertex must add to exactly 360°. A regular shape tessellates on its own only if its angle divides 360° exactly: triangles (60°, six fit), squares (90°, four fit) and hexagons (120°, three fit). Pentagons (108°) leave a gap. To find a missing shape, subtract the angles already there from 360°. A pattern is made by moving a shape in one of three ways: a translation slides it, a reflection flips it like a mirror, and a rotation turns it about a point.

Sample questions

Regular triangles are fitted around a vertex with no gaps. Each angle of a regular triangle is 60°. 4 are already in place. How many more are needed to fill the vertex?

60°60°60°60°?
  1. The angles at a vertex fill a full turn of 360°.
  2. 4 × 60° = 240°, so 120° is still empty.
  3. 120 ÷ 60 = 2, so 2 more triangles are needed.

Answer: 2

Each angle of a regular square is 90°. Angles at a vertex add to 360°. How many regular squares meet at a vertex?

90°?
  1. In a tessellation there are no gaps and no overlaps, so the angles at a vertex fill a full turn of 360°.
  2. Each square contributes 90°.
  3. 360 ÷ 90 = 4, so 4 squares meet at a vertex.

Answer: 4

Each angle of a regular hexagon is 120°. Angles at a vertex add to 360°. How many regular hexagons meet at a vertex?

120°?
  1. In a tessellation there are no gaps and no overlaps, so the angles at a vertex fill a full turn of 360°.
  2. Each hexagon contributes 120°.
  3. 360 ÷ 120 = 3, so 3 hexagons meet at a vertex.

Answer: 3

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